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 GTA IV, Liberty City is now a warped version of New York

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Registration date : 2007-06-03

PostSubject: GTA IV, Liberty City is now a warped version of New York   Sun 08 Jul 2007, 9:12 am

Author: SticKer

As expected, GTA IV will have much-improved physics over prior installments in the series. Its use of the new RAGE engine, previously used in Rockstar Presents Table Tennis, will allow for much more fluid character animation, which will affect the environments when appropriate.

When the Grand Theft Auto IV trailer first unspooled last month, there was much debate on whether or not it was set in New York City. The preview clearly showed New York landmarks such as the Empire State Building and the Statue of Liberty. However, frame-by-frame analysis showed a ship registered to Liberty City, the setting of Grand Theft Auto III, as well as the Liberty Tree newspaper featured in that game.

Now, it appears that both theories are right. Leaked scans of the Game Informer’s May issue indicate it will feature a major story on Grand Theft Auto IV that reveals many details of the game. One such nugget of information was that yes, the game will be set in Liberty City–but it won’t be the same metropolis as GTA III.

In news that will not please Mayor Michael Bloomberg, the new Liberty City is directly modeled on four of New York’s five boroughs and part of suburban New Jersey. Each section has been renamed–Brooklyn is now Broker, for example–as have the iconic city’s various landmarks. As shown in the trailer, the MetLife Building is now the GetaLife Building, and the Statue of Liberty is now called the Statue of Happiness. The city will also have a smaller land mass than San Andreas, but apparently hardly a speck of open land, with each inch being an imitation of New York City’s jam-packed environs.

Grand Theft Auto IV will arrive on the Xbox 360 and PlayStation 3 in the US and Europe in mid-October. The May issue of Game Informer should arrive on newsstands in around two weeks, and features screenshots of the game.
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